StateTree Tools

Ready-made StateTree tools for Unreal Engine 5


Project maintained by StateTreeTools Hosted on GitHub Pages — Theme by mattgraham

Components

Property functions for accessing actor components. Requires UE 5.5+.

UE 5.7 and earlier known issue: Unreal has a component-binding UI bug that can cause the details panel to continuously refresh when a component property function is bound directly into another node’s component input. The workaround is to create a StateTree parameter of the component type, bind the property function into that parameter, and then bind the parameter into the target node.

Property Function Description
Get Root Component Get the root scene component of an actor
Get Component By Class Get the first actor component that matches a class

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