StateTree Tools

Ready-made StateTree tools for Unreal Engine 5


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Get Display Name

Plugin: StateTreeToolsCore Category: Utilities | String

Returns the display name of an actor as a string — the human-readable label shown in the editor’s outliner. Use this to produce debug text, log actor identities, or feed an actor’s name into a string-based property or condition.


Configuration

Object

The actor whose display name to retrieve. Bind this to the actor you want to name.

Result

The display name of Object as a string.

Unreal Engine Version Notes

Property functions are not available in UE 5.4. This node requires UE 5.5 or later.


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