Ready-made StateTree tools for Unreal Engine 5
Plugin: StateTreeToolsCore Category: Utilities | String
Returns the display name of an actor as a string — the human-readable label shown in the editor’s outliner. Use this to produce debug text, log actor identities, or feed an actor’s name into a string-based property or condition.
The actor whose display name to retrieve. Bind this to the actor you want to name.
The display name of Object as a string.
Property functions are not available in UE 5.4. This node requires UE 5.5 or later.