StateTree Tools

Ready-made StateTree tools for Unreal Engine 5


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String To Name

Plugin: StateTreeToolsCore Category: Utilities | String

Converts a plain string to an FName. Use this when you need to feed a string value into a property or function that expects an FName โ€” for example a socket name, tag name, or component name.


Configuration

Value

The string to convert to a Name.

Result

An FName with the same text as Value.

Unreal Engine Version Notes

Property functions are not available in UE 5.4. This node requires UE 5.5 or later.


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