Ready-made StateTree tools for Unreal Engine 5
Plugin: StateTreeToolsCore Category: Math | Vector
Multiplies each component of Vector by a scalar float. Use this to scale a direction or velocity by a speed or intensity value โ for example scaling a normalized forward vector to produce a target offset.
The vector to scale.
The scalar multiplier. Defaults to 1.
Vector * Scalar.
Property functions are not available in UE 5.4. This node requires UE 5.5 or later.