Ready-made StateTree tools for Unreal Engine 5
Tasks for calling Blueprint events, static callable functions, and event dispatchers at runtime.
| Task | Description |
|---|---|
| Call Actor Event | Call a Blueprint event or function on an actor by name |
| CallEvent | Call any supported static BlueprintCallable function by name |
| Call Component Event | Call a Blueprint event or function on a component by name |
| Call Actor Delegate | Broadcast a Blueprint event dispatcher on an actor by name |
| Call Component Delegate | Broadcast a Blueprint event dispatcher on a component by name |
| WaitForDelegate | Wait for a Blueprint event dispatcher on an actor or component, publish supported payload outputs, then complete |