StateTree Tools

Ready-made StateTree tools for Unreal Engine 5


Project maintained by StateTreeTools Hosted on GitHub Pages — Theme by mattgraham

Quit Game

Plugin: StateTreeToolsCore Category: System Availability: StateTree Tools 2.0+

Calls QuitGame — the same function as Unreal’s built-in Quit Game Blueprint node. Fire-and-forget; the task always succeeds immediately after calling it.


Configuration

Specific Player (input, optional)

The player controller to quit for. Leave unbound to quit the game for all players (the typical case).

Quit Preference

How the game should quit:

Value Behaviour
Quit Exits the process immediately.
Background Moves the application to the background instead of fully closing (mobile platforms).

Ignore Platform Restrictions

When enabled, forces the quit even on platforms that normally disallow it (e.g. consoles). Leave disabled for standard behaviour.


← Back to System · ← Back to home