Ready-made StateTree tools for Unreal Engine 5
Plugin: StateTreeToolsCore Category: Math | Float
Constrains Value to lie within the range [Min, Max]. If Value is below Min it is raised to Min; if it is above Max it is lowered to Max; otherwise it is returned unchanged. Use this to enforce safe limits on parameters such as speed, volume, or animation blend weight.
The float value to clamp.
The lower bound. Defaults to 0.
The upper bound. Defaults to 1.
Value constrained to [Min, Max].
Property functions are not available in UE 5.4. This node requires UE 5.5 or later.