Ready-made StateTree tools for Unreal Engine 5
Plugin: StateTreeToolsCore Category: Math | Float
Returns e raised to the power of Value (i.e. eˣ). Useful for exponential growth or decay calculations — for example modeling a smoothly accelerating timer or a falloff curve that reaches very high values quickly.
The exponent to raise e to.
The value of eˣ where x is Value.
Property functions are not available in UE 5.4. This node requires UE 5.5 or later.