Ready-made StateTree tools for Unreal Engine 5
Plugin: StateTreeToolsCore Category: Math | Float
Linearly interpolates between Left and Right by the factor Alpha. At Alpha = 0 the result equals Left; at Alpha = 1 the result equals Right. Values of Alpha outside [0, 1] extrapolate beyond the endpoints. Use this to blend between two float parameters โ for example fading a volume or blending between two speeds based on a normalized input.
The value returned when Alpha is 0.
The value returned when Alpha is 1. Defaults to 1.
The interpolation factor. Typically in [0, 1].
Left + (Right - Left) * Alpha.
Property functions are not available in UE 5.4. This node requires UE 5.5 or later.