Ready-made StateTree tools for Unreal Engine 5
Property functions for reading Gameplay Ability System (GAS) float attributes from an actor’s Ability System Component. Requires UE 5.5+ and Unreal’s built-in Gameplay Abilities plugin to be enabled.
| Property Function | Description |
|---|---|
| Get Float Attribute | Read the current (modified) value of a float attribute |
| Get Float Attribute Base | Read the base (unmodified) value of a float attribute |